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Highguard Collection Breakdown

This is the progression of the Collection UI in Highguard from Figma spec (done by Luke Aiello https://lukeaiello.com/) to final implementation in Unreal Engine. A big part of my job as a Technical UI Designer is to take the UI/UX Designer and UI Artist's vision and implement it as 1:1 as possible. Our team leveraged Figma, Unreal Engine, and Photoshop to make this happen. After the initial UX design and wireframing (done by Jamile Marcellino https://www.linkedin.com/in/jamile-marcellino/), the UI Artist (Luke Aiello) would iterate on the final art spec in Figma and provide detailed breakdowns of the content. When the art spec was completed and passed off, I would iterate on it in Unreal Engine frequently taking screenshots and leveraging Photoshop guides to ensure my implementation was 1:1.

With the exception of iconography and promotional art all of the work shown was built either using the Material Editor or UMG. No rasterized bitmaps were used for Collection UI elements.

At the time of this post, some elements have pivoted from the original spec and may not be accounted for in the Figma examples.

Highguard Collection Character Skin Screenshot

Highguard Collection Character Skin Screenshot

Highguard Collection Character Emote Screenshot

Highguard Collection Character Emote Screenshot

Collection Character UI Art Spec (Figma)

Collection Character UI Art Spec (Figma)

Highguard Collection Weapon Skin Screenshot

Highguard Collection Weapon Skin Screenshot

Highguard Collection Weapon Charm Screenshot

Highguard Collection Weapon Charm Screenshot

Collection Weapon UI Art Spec (Figma)

Collection Weapon UI Art Spec (Figma)

Highguard Collection Mount Skin Screenshot

Highguard Collection Mount Skin Screenshot

Highguard Collection Mount Emote Screenshot

Highguard Collection Mount Emote Screenshot

Collection Mount UI Art Spec (Figma)

Collection Mount UI Art Spec (Figma)

Highguard Collection Banner Screenshot

Highguard Collection Banner Screenshot

Collection Banner UI Art Spec (Figma)

Collection Banner UI Art Spec (Figma)